Autonomous Vehicle Dashboard.
In my second year of Interaction Design, I was tasked with creating a UI interface for an autonomous vehicle. I was given the choice of how many and the type of screens I wanted to use, as long as it was presented as a prototype.
Work from 2022

Research.
To begin, I took time to learn all about autonomous vehicles and expand my knowledge on the subject.
I created mind maps of features based on visual research, as well as looking at different levels of automation. Also, looking at the differences between automation and self-driving. Having a well-rounded knowledge of the subject area and a complete understanding of the project was vital to create a successful solution.
The research I carried out highlighted how autonomous vehicles face numerous challenges, on and off the road. I documented these, using it as guidance of what to do and not to do in my design. As well as trying to reduce some of these challenges.
Taking the knowledge from my initial research, I started my design process by thinking about what problem I could solve with my design. This led me to taking a different approach with my user persona where I gave each persona a challenge they had to overcome, which the autonomous vehicle would help with.
I built user stories and storyboards around these user personas, which was very helpful in helping me get into the head of the users and visualise where my design would come into play within the user’s life.
When I was in the middle of the digital development, I felt I hit a wall when it came to my design, so I decided to take a step back and rethink to see if I could get any other ideas flowing.
So I went back to my sketchbook and took a different approach of individual screens which would be located on the back of the seats. My aim was to create a carousel/scroll effect which would act as a menu for the users. However, when I digitised them and received feedback, I felt my original design was stronger in terms of being a more modern and forward thinking concept, so I decided to go back to it. However, I took some ideas from me second design with me and incorporated them within my first design.
Moving Digital.
Once all my ideas were down on paper and sketched out, I moved to Figma to start to build digital wireframes of my dashboard screen. I created a five colour set which would be the basis to bring my ideas to life. I felt it would work well with a dark mode screen, as I feel this is more suitable for a car dashboard. I also began to consider the typography and a small brand to compliment it.
I took the screen in small sections as it was the first larger screen I have worked on. I felt using cards would be the best option as it helps divide up the large screen, making it easier for the passenger to take in all the information. The dashboard follows a system of if you click on the card, it will enlarge, providing more information for the user.

Prototype.
The concept of the prototype of that the user will use their Hail-ie app to order a car and when it arrives it will use facial recognition to register which person is in the car. It will then tailor the experience to them by logging them into their streaming services, music, messages and phone calls based on their Hail-ie account. There is also voice-recognition where the passenger can make and receive calls by asking ‘Hail-ie’ to do so.
I really enjoyed working on this project, particularly working with a larger screen and having multiple elements combined on one screen. I feel my colour scheme is effective for a car, whether that be suiting daylight or night. Also I feel my layout is easy to understand and users can easily see all the different sections. However, I do feel like I could alter some of the size and thickness of the icons so that they would become more visible to users. Overall, I am pleased with the final outcome and I have learned a lot in terms of designing for different screens as well as new technology. While there are some things I would still change about it, from where I started and the challenges I faced during it, I am happy with how the final screens worked out.
When I was in the middle of the digital development, I felt I hit a wall when it came to my design, so I decided to take a step back and rethink to see if I could get any other ideas flowing.
So I went back to my sketchbook and took a different approach of individual screens which would be located on the back of the seats. My aim was to create a carousel/scroll effect which would act as a menu for the users. However, when I digitised them and received feedback, I felt my original design was stronger in terms of being a more modern and forward thinking concept, so I decided to go back to it. However, I took some ideas from me second design with me and incorporated them within my first design.